Xenoblade Chronicles was released in Japan on June 10, 2010 and in North America, April 6 2012 on the Nintendo Wii. Xenoblade Chronicles is one of the amazing RPGs to played on the Nintendo Wii. But, here some problems for conquerers. It's nearly impossible to farm 1 billion gold for some players. The Affinity system sucks because if you want to completed all quests, this affects your Area Affinity with those NPCs; meaning that if you want to trade items, gear, etc. with NPCs which you find out that you can do this later on, it sometimes raises and lowers your Area Affinity with NPCs, making it harder for you to trade better value items for farming a lot of gold because of your Area Affinity. That's a good reason, why you shouldn't have an Area Affinity system if you can't complete all quests, and trade better value items.
Also, once you reach a certain high level or max level. It's takes a long time to max out your EXP for all characters at 100 million EXP because low-level enemies around your characters' levels don't really give the same amount of EXP or more EXP when you killed them. Also, it's hard to defeat bosses that are two levels higher than you. So, the only way to defeat a lot of bosses is by doing a little grinding; not that's the problem but until your two levels higher than bosses in order to actually beat them.
Also, once you reach a certain high level or max level. It's takes a long time to max out your EXP for all characters at 100 million EXP because low-level enemies around your characters' levels don't really give the same amount of EXP or more EXP when you killed them. Also, it's hard to defeat bosses that are two levels higher than you. So, the only way to defeat a lot of bosses is by doing a little grinding; not that's the problem but until your two levels higher than bosses in order to actually beat them.
Comments
Post a Comment