This game doesn't have a wikipedia, so therefore I don't have the actual NA release date for it. Monster Racers was released on the Nintendo DS in North America back in 2009. Monster Racers is one of the easiest breeding game, simple to collect a lot of monsters with a really good storyline. So, what's the problem? Later, on when you about to fight the legendary racer and beat the game. The game becomes really hard and impossible to beat. At first, I thought the only way I can finally beat the first three races and the legendary racer is by training my current team of monsters to the high level or max level.
But, the thing is that the game cheats, in the 2nd course. The CPU monsters always using their Turbo Boost on you at the part where you have to jump up the waterfall and fall down. Then, when you get hit you have to be put at the left side of the waterfall. Beating the 2nd course is all about luck. The third course is really hard to beat, because as the race starts. Reinhart's Furion always somehow using a Turbo Boost at the start of the race. His Furion is too fast and every time you catch up to him. He's always using his Turbo Boost on you every time you touched him. Also, Furion somehow always be ready to use a Turbo Boost, so it's really hard to get in lst place and win the race. Most of the times, I be losing in this race. Heck, even with max level monsters. I still hardly can't beat him. Which basically means that you have been training your current team of monsters to the higher/max levels for nothing. Why would the game makes it impossible for most players to beat the game when you almost about to beat it? There's my conclusion, Monster Racers is impossible for me to beat. Also, if your going to make a RPG that's hard to beat, at least make it possible to beat. Plus, get someone to beta-test the possibility of beating a RPG before you sell it. This isn't fair, that you sell the RPG game for at least $30-$40 and it's impossible to beat.

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